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A Way Out Review

A brilliant one-night story you will almost certainly never replay.

By Stephen V., Founder & Editor · Last updated August 18, 2026 · How we pick

The verdict at a glance

A Way Out and the two-player co-op games most often weighed against it. Prices are live from Amazon.

#GameBest forCrossplayPrice
1
A Way Out cover art
A Way Out
Co-op adventure
Two players who want a cinematic prison-break story, split-screen.No - same platform only$74.50
2
It Takes Two cover art
It Takes Two
Co-op action-adventure
Two people who want one story built entirely around working together.No - same platform only$33.00
3
Split Fiction cover art
Split Fiction
Co-op action-adventure
Two players on different consoles who loved It Takes Two and want more.Yes - crossplay + Friend's PassCheck price
4
Portal 2 cover art
Portal 2
Puzzle co-op
Two players who want the best co-op puzzle campaign, for a few dollars.No - co-op is same platform$4.84

One unforgettable evening, and then it is over

Short verdict:A Way Out is a two-player-only prison break told entirely in split-screen, and it is one of the most memorable things two friends can do together in a single sitting. It is also strictly one playthrough, with almost no reason to return. With the Friend's Pass - only one of you buys it - that trade is easy to accept. Paying twice for it would not be.

We name it as the pick to skip on our split-screen page, and it is only fair to explain that properly rather than leaving it as a one-line dismissal. The short version: it is a genuinely excellent game with one specific shape, and it is the wrong purchase for anyone shopping on hours-per-pound.

The split screen is the story, not a display option

Most co-op games split the screen because two people need to look at different places. A Way Out splits it because the game wants you watching what your partner is doing while you do something else - one of you distracting a guard while the other steals a tool, one of you in a cutscene while the other is still playing.

That design holds even when the two of you are in different houses. The frame stays divided online, which is unusual and slightly disorienting the first time, and it is the single most distinctive thing about the game. Our split-screen and online page covers the small group of games that work this way.

The Friend's Pass is what makes the maths work

One person buys A Way Out and a second player can join for free from their own machine. That is not a trial or a time limit - it is the whole game, and it is the studio's standard model across its titles.

It changes the calculation entirely. A one-playthrough game at full price for two people is poor value; the same game split between two people is one of the cheapest good evenings on this site. Our one copy, two players guidelists every legitimate way to do this, and the Friend's Pass is the cleanest of them.

Same platform only

The catch that catches people: A Way Out has no crossplay. The Friend's Pass covers the cost but not the platform, so both of you need to be on the same platform family. People reasonably assume that a game generous enough to give away a second copy would also bridge consoles, and it does not.

If your pair is split across a PS5 and a PC, Split Fictionis the direct answer - same studio, same Friend's Pass, and crossplay included. Our games without crossplay page lists the other titles that trip mixed pairs up.

One to skip

Do not buy this if you want something to keep playing. A Way Out is designed around a single story with a single ending, and once you have seen it there is very little reason to start again - the surprises are the content. If you and a friend want a two-player game that lasts, It Takes Two is longer, more varied and endlessly more inventive for a similar price, and Portal 2 costs a fraction as much with a purpose-built co-op campaign plus community chambers that extend it considerably. Treat A Way Out as one exceptional night out rather than a purchase to get value from, and it will not disappoint you.

A Way Out and its alternatives, in depth

1
A Way Out cover art

A Way Out

PS5XboxPCCrossplay: No - same platform only

Best for: Two players who want a cinematic prison-break story, split-screen.

2 players, online or split-screen · Co-op adventure

A two-player-only prison break told entirely in split-screen, even online. The Friend's Pass means one copy covers both of you. Same-platform only, and it is a one-playthrough story - but a memorable one.

Facts verified via EA official page.

Also a top pick in Split-Screen and 2 Players.

$74.50 · View on Amazon
#ad · Price as of September 14, 2026 · Disclosure
2
It Takes Two cover art

It Takes Two

PS5XboxPCSwitchCrossplay: No - same platform only

Best for: Two people who want one story built entirely around working together.

2 players, online or split-screen · Co-op action-adventure

The gold standard for two-player co-op: every mechanic is designed for two, and the Friend's Pass lets a second player join free. Split-screen the whole way through. Skip it if you're a group of three or more - it is strictly two.

Facts verified via EA official page.

Also a top pick in Best Games to Play With Friends and Co-op.

$33.00 · View on Amazon
$35.00-6%
#ad · Price as of September 14, 2026 · Disclosure
3
Split Fiction cover art

Split Fiction

PS5XboxPCCrossplay: Yes - crossplay + Friend's Pass

Best for: Two players on different consoles who loved It Takes Two and want more.

2 players, online or split-screen · Co-op action-adventure

The follow-up from the It Takes Two team, and this time crossplay is in - one of you on PS5, the other on PC, no problem. Friend's Pass again means only one copy is needed. Two-player only, so it is not a party game.

Facts verified via EA official page.

Also a top pick in Co-op and Split-Screen.

4
Portal 2 cover art

Portal 2

PCSteamCrossplay: No - co-op is same platform

Best for: Two players who want the best co-op puzzle campaign, for a few dollars.

2 players co-op, online + split-screen · Puzzle co-op

A decade on, still the best two-player puzzle co-op ever made, and often under $5 on PC. Split-screen or online. It is same-platform co-op and PC-focused - but for two puzzle-minded friends it is unbeatable value.

Facts verified via Steam store page.

Also a top pick in Co-op and Couch Co-op.

$4.84 · View on Amazon
#ad · Price as of September 14, 2026 · Disclosure

Who it is genuinely great for

Two friends who have one evening. That is the ideal audience. It is paced like a film, it has a clear ending, and finishing it in one or two sittings is the intended experience rather than a rush.

A pair where only one person buys games.The Friend's Pass makes this frictionless, and the second player does not need to have any history with games at all - the controls are simple and the game is generous.

People who want a story rather than a challenge. There is very little difficulty here. The interest is in what happens next and in the two of you doing different jobs at the same moment. For a group that wants to be tested, this is the wrong genre entirely - our co-op shooters and co-op RPGs pages are the right lists.

How it compares to the other Hazelight games

It Takes Twois the better game and the easier recommendation - longer, far more varied, and constantly introducing and discarding new mechanics rather than settling into one. It has the same Friend's Pass and the same lack of crossplay. Our review and the direct comparison both cover which to play first, and the answer is usually It Takes Two.

Split Fiction is the newest of the three and the only one with crossplay, which for a mixed-platform pair makes it the default.

Portal 2 is the value pick from outside that studio: a separate two-player campaign, split-screen or online, for a few dollars, with a communication system so good that two players can complete it without speaking. Our review makes the case.

Verdict

A Way Out earns its place. It does something no other co-op game does, the split-screen design is genuinely clever, and with the Friend's Pass two people can experience all of it for one purchase.

We keep flagging it as a skip on our roundups because those pages are answering "what should we buy?" and the honest answer for most pairs is It Takes Two or Portal 2 first. Come back for A Way Out afterwards, on a night when you want one complete story rather than something to keep returning to - it is a much better experience when that is what you were looking for.

The wider two-player list is on our two-player page, and co-op campaigns covers the games with a real ending.

Frequently asked questions

Do both players need to buy A Way Out?+

No. It includes a Friend's Pass, so one person buys it and a second player joins free from their own machine with access to the whole game. That single feature is what makes a one-playthrough game good value.

Does A Way Out have crossplay?+

No. Both players must be on the same platform family, which surprises people given how generous the Friend's Pass is. Split Fiction, from the same studio, has the same one-copy model plus crossplay.

How many players is A Way Out?+

Exactly two, and there is no solo mode. The entire game is built around two characters doing different things at the same time, which is also why the screen stays split even when you play online.

Is A Way Out worth replaying?+

Not really. It is one story with one ending, and the surprises are the content, so there is little reason to start again. Treat it as one exceptional evening rather than a purchase to extract value from over months.

A Way Out or It Takes Two first?+

It Takes Two for most pairs - it is longer, far more varied, and constantly introducing new mechanics, for a similar price and with the same Friend's Pass. Come back to A Way Out afterwards when you want a single complete story.

Why do you list A Way Out as a skip on other pages?+

Because those pages answer what a pair should buy, and for most pairs It Takes Two or Portal 2 is the better first purchase on replay value alone. A Way Out is an excellent game with a specific shape - one night, one story - and it is a skip only against that question.