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PEAK Review

The game that made friendslop a word. Still Windows-only.

By Stephen V., Founder & Editor · Last updated October 6, 2026 · How we pick

The verdict at a glance

PEAK and the four co-op games groups most often weigh against it - including the two that are actually on consoles. Every fact below is sourced to an official Steam listing, the developers' own posts or published sales and review figures.

#GameBest forCrossplayPrice
1
PEAK - Co-op climbing survival
PEAK
Co-op climbing survival
Four PC friends who want the game that turned the genre into a genre.N/A - PC only today; console versions in developmentCheck price
2
Content Warning - Co-op horror comedy
Content Warning
Co-op horror comedy
A group of up to four that is not all on PC and still wants the real thing.Yes - crossplay between PC and every console versionCheck price
3
R.E.P.O. - Co-op horror
R.E.P.O.
Co-op horror
A group of five or six - the biggest party anything in this genre takes.N/A - PC only, and still in Early AccessCheck price
4
Lethal Company - Co-op horror
Lethal Company
Co-op horror
Four PC friends who want cheap, hilarious, scary co-op.N/A - PC onlyCheck price
5
Human: Fall Flat cover art
Human: Fall Flat
Physics puzzle party
A group that wants cheap, silly physics-puzzle chaos, any platform.Yes - crossplay across platforms$19.99

The best four-player game of its generation. Still Windows-only, and that decides whether you can buy it.

Short verdict: if all four of you are on PC, buy it - PEAK is the clearest, funniest, cheapest co-op experience released in the last two years, and the ten million people who bought it in its first two months were not wrong. If anyone in your group is on PS5, Xbox or Switch, you cannot buy this game for them, and no date exists for when you can. As of October 6, 2026 PEAK is Windows via Steam only. Console versions are confirmed in development with full crossplay promised, but the developers have given no timeframe. Skip to the alternatives below if that is your situation - Content Warning is the honest substitute and it is on every current console.

PEAK is a four-player co-op climbing game from Aggro Crab and Landfall Games, released on June 16, 2025. You and up to three friends start at the bottom of an island mountain and try to reach the top. There is no combat, no enemy and no story. The entire game is terrain, stamina, a handful of items and three other people who are also bad at this.

What you actually do

Each run is one mountain, generated fresh - the official description is explicit that the terrain regenerates daily, so the route your group failed yesterday is gone. You climb through four biomes toward the summit. Climbing drains stamina, and stamina is the whole resource economy: it recovers when you stand on solid ground, it does not recover mid-wall, and running out while hanging means falling. Injuries, hunger and status effects stack on top of that and are cured with items you find or carry up.

Two mechanics turn that into a group game rather than four solo climbs. The first is rope: anyone can place it, everyone can use it, and a well-placed anchor is the difference between a group summiting and a group restarting. The second is proximity voice chat, which means distance is audible - someone who falls two screens down genuinely goes quiet, and the panic of finding them is the game's best recurring joke.

The result is a game where the interesting decisions are social. Do you spend your one bandage on the person who is about to attempt the hard route, or keep it? Does the group wait for the slow climber at the ledge, or push on and leave them a rope? None of that is written anywhere in the game. It emerges because the stamina economy is tight enough that generosity actually costs you something.

How it was made, and why that matters to the review

PEAK was built in a one-month game jam in February 2025 - a collaboration between two existing studios, Aggro Crab and Landfall, described by one of the developers as "fun, fast and wild cowboy development". It is relevant to a buying decision for two reasons.

The good reason: the scope is honest. Nothing in PEAK is padded, because there was no time to pad it. You get one excellent idea executed cleanly for a price that reflects that, rather than a thin idea stretched to justify sixty dollars.

The less good reason: a game-jam codebase is why the console versions are slow. When fans pushed for a port, the developers' public answer was essentially that porting games takes a while and a game jam build takes longer - with no timeframe attached. Treat any console date you see online as a rumor until Aggro Crab or Landfall announce one.

The numbers, and what they are worth

PEAK sold more than 100,000 copies in its first 24 hours, a million in under a week, two million in nine days, five million in its first month and over ten million by mid-August 2025. On reviews it holds a Metacritic score of 82, and it took a 9 out of 10 from Game Informer and 86 from PC Gamer.

Sales figures that large tell you something real about this specific genre: friendslop spreads by one person buying it and then three friends having to. A ten-million-copy game at this price point is roughly 2.5 million groups, which is a better signal than any review score that the thing works as advertised with a normal group of friends.

The game also kept shipping after launch rather than cashing out - the Mesa biome arrived in August 2025, Roots in November 2025, and a final major update called The Final Ascent added the Gloom and Citadel biomes in August 2026. If you bought it at launch you now own roughly twice the mountain you paid for.

Who should not buy it

Anyone without three available friends. PEAK supports solo play and it is close to pointless that way. The mechanics - rope, item sharing, proximity chat, the social cost of waiting - only produce anything with other people in the call. This is the defining limitation of the whole friendslop genre, and PEAK is the purest example of it.

Groups that want a campaign. There is no story, no progression that carries between runs in the way an RPG means it, and no ending beyond reaching the summit. Groups who want narrative structure and a credits roll should be looking at co-op campaign games instead.

Anyone who cannot use voice chat. Proximity chat is not a convenience here, it is a mechanic, and PEAK loses most of its value played silently. If voice is off the table for your group, games that work without voice chat is the right list.

Anyone easily motion-sick. First-person climbing with physics-driven falls is close to a worst case for motion sensitivity. Steam lists Camera Comfort features, but go in knowing that.

One to skip

Do not buy PEAK for a group that includes console players, and do not wait for the port. The console versions are real and confirmed, but "confirmed with no date" has meant over a year so far, and a group that postpones its game night indefinitely is a group that stops having one. Buy Content Warning instead - it is by one of the same studios, it is cheaper, it is on PS5, Xbox One, Xbox Series X|S, Switch and Switch 2 since April 1, 2026, and it has cross-play so the PC half of your group is not left out. Come back to PEAK when there is a date.

PEAK and its alternatives, in depth

1
PEAK - Co-op climbing survival

PEAK

PCSteamCrossplay: N/A - PC only today; console versions in development

Best for: Four PC friends who want the game that turned the genre into a genre.

1-4 players, online co-op · Co-op climbing survival

Built in a one-month game jam by Aggro Crab and Landfall and released June 16, 2025, PEAK sold over 100,000 copies in a day and more than ten million by mid-August 2025 - it is the game critics were describing when "friendslop" stopped being purely an insult. Four of you climb one regenerating mountain through four biomes, rationing stamina, rope and bandages, and the failures are funnier than the summit. The catch is the platform: Windows via Steam only. Console versions are confirmed in development with full crossplay promised, but no date has been announced.

Facts verified via Steam store page.

Also a top pick in Friendslop Games.

2
Content Warning - Co-op horror comedy

Content Warning

PCSteamPS5XboxSwitchCrossplay: Yes - crossplay between PC and every console version

Best for: A group of up to four that is not all on PC and still wants the real thing.

Up to 4 players, online co-op · Co-op horror comedy

The one answer to "friendslop on console". Landfall's four-player horror comedy - you film each other doing stupid, dangerous things in a monster-filled Old World and upload the footage for views - arrived on Switch, Switch 2, PS5, Xbox One and Xbox Series X|S on April 1, 2026, with cross-play to the PC version switchable on in the settings, and it was listed at $9.99 on the console stores at launch. Two honest cons: a run lasts only three in-game days, so the loop is short and repeats fast, and the comedy lives or dies on your group - played with strangers it is mostly silence.

Facts verified via Steam store page.

Also a top pick in Friendslop Games.

3
R.E.P.O. - Co-op horror

R.E.P.O.

PCSteamCrossplay: N/A - PC only, and still in Early Access

Best for: A group of five or six - the biggest party anything in this genre takes.

Up to 6 players, online co-op · Co-op horror

Semiwork's physics-horror salvage job is the pick when your group is too big for everything else: Steam describes it as online co-op horror for up to six players, where one wrong nudge sends a grand piano - and the extraction bonus - down a staircase. Proximity voice chat is the whole comedy engine. Two real cons: it has been in Early Access since February 26, 2025 and is still not at 1.0, and it is Windows-only, with the developers saying only that consoles are something they will look into after leaving Early Access.

Facts verified via Steam store page.

Also a top pick in Friendslop Games.

4
Lethal Company - Co-op horror

Lethal Company

PCSteamCrossplay: N/A - PC only

Best for: Four PC friends who want cheap, hilarious, scary co-op.

1-4 online co-op · Co-op horror

A cheap PC-only co-op horror where four of you scavenge derelict moons for scrap and mostly die laughing. Voice proximity chat is the whole experience. PC/Steam only - not on consoles or Amazon. Check the Steam price.

Facts verified via Steam store page.

Also a top pick in Horror and Steam.

5
Human: Fall Flat cover art

Human: Fall Flat

SwitchPS5XboxPCMobileCrossplay: Yes - crossplay across platforms

Best for: A group that wants cheap, silly physics-puzzle chaos, any platform.

1-8 online + local co-op · Physics puzzle party

Wobbly-physics co-op puzzles for up to eight with crossplay - one of the best value party picks going, and frequently discounted. The humor comes from failure. Not a deep game, and that is the appeal.

Facts verified via Steam store page.

Also a top pick in Best Games to Play With Friends and Long-Distance.

$19.99 · View on Amazon
#ad · Price as of October 7, 2026 · Disclosure

Is PEAK cross platform?

No - and today there is nothing to be cross-platform with, because PEAK exists only on Windows. Steam lists the game for Windows alone, with no macOS or Linux build and no console version. Every PEAK player is on the same platform, so the question of crossplay does not arise yet.

It will. Aggro Crab and Landfall have confirmed through the game's community channels that PlayStation 5 and Xbox versions are in development and that those versions will support full crossplay - meaning console players will climb with the existing Steam community rather than on separate servers. That is the right design and the thing to hold them to. What does not exist is a date, a release window, or a confirmed Switch version.

Until then, the practical answer for a mixed group is the same as it is for most of this genre: pick a game that is already everywhere. Our PS5 and PC crossplay games page lists the picks where a PS5 player and a PC player can genuinely share a session tonight, and PC and Xbox crossplay does the same for that pair.

How many players is PEAK?

One to four. Steam lists it as Single-player, Multi-player, Co-op and Online Co-op, with the official description describing expeditions of up to four participants. Four is the sweet spot and three works well. Two is noticeably thinner - the comedy depends on the group splitting up, and a pair tends to stay together.

If your group is five or six, PEAK is simply the wrong game and no setting changes that. R.E.P.O. takes six, which is the main reason it sits on this page at all, and games for 5 players covers the sizes PEAK cannot.

What PEAK costs, and the cheapest way in

PEAK is a one-time purchase on Steam with no subscription, no season pass and no in-game store - all four post-launch biomes were free updates. It sits in the under-twenty bracket that defines this genre, and it discounts regularly, so a group that is not in a hurry can wait for a sale and buy four copies for less than one full-price console game.

There is no shared-copy option. Unlike It Takes Two or Split Fiction, PEAK has no Friend's Pass, so each of the four of you buys it. Steam Family Sharing is listed on the store page, but it does not let two people in the same family play the same copy simultaneously, which is the thing a group actually needs - see one copy, two players for the games where that genuinely works.

Buy it directly from the Steam store page linked in the pick above. We do not quote a number in this prose because PEAK is not sold on Amazon and the Steam price moves with sales; the live figures on this site come only from our price pipeline, which covers Amazon listings.

What to buy instead, by situation

"Half of us are on console." Content Warning. Same four-player shape, one of the same studios, on every current console with cross-play to PC since April 2026, and cheaper.

"We are six." R.E.P.O., which takes up to six players. Windows-only and still in Early Access, so it carries its own caveats.

"We want the original." Lethal Company, the game that started the wave in 2023. Also PC-only. It is scarier, scrappier and cheaper than PEAK, and it has aged better than most of its imitators.

"We want physics comedy with no horror at all." Human: Fall Flat, which is on every platform with crossplay and routinely discounted to a few dollars. It is the safest group purchase on this page.

"We want something like this but with real depth." Deep Rock Galactic - four-player, crossplay across PC and Xbox, and a progression system that keeps groups coming back for months rather than nights.

The wider list, with platform availability on every row, is at best friendslop games. If what appeals is the fear rather than the climbing, try online horror games.

Frequently asked questions

Is PEAK cross platform on PS5?+

No. As of October 2026 PEAK is available only on Windows via Steam, so there is no PS5 version to play with. Aggro Crab and Landfall have confirmed that PlayStation 5 and Xbox versions are in development and that they will support full crossplay with the Steam player base, but no release date has been announced. Content Warning is the closest equivalent that is already on PS5.

How many players can play PEAK?+

One to four. Steam lists PEAK as Single-player, Multi-player, Co-op and Online Co-op, and the official description describes expeditions of up to four participants. Four is the best experience, three works well, and two is noticeably thinner because the comedy depends on the group separating. There is no mode that supports five or more.

Is PEAK worth buying?+

If you have three friends available on PC, yes - it holds a Metacritic score of 82, sold over ten million copies in its first two months, and received four free biome updates after launch including The Final Ascent in August 2026. If you do not have a group, no: PEAK supports solo play but almost all of its design is about what happens between players, so it is close to pointless alone.

When is PEAK coming to consoles?+

No date has been announced. The developers have confirmed that PS5 and Xbox versions are in development with full crossplay planned, but when asked about timing they have only said that porting games takes a while and that a game-jam build takes longer. Treat any specific console date you see online as a rumor unless Aggro Crab or Landfall have said it themselves.

Does PEAK have proximity chat?+

Yes, and it is central rather than optional. Positional voice chat means distance is audible, so a player who falls behind genuinely goes quiet and has to be found. PEAK loses most of its value played without voice - if voice chat is not an option for your group, our games that work without voice chat page is the better starting point.

Is PEAK multiplayer only?+

No, it has a solo mode, but it is built for groups. The stamina economy, the shared rope and item systems and the proximity voice chat all exist to create decisions between players, and none of that functions alone. Deep Rock Galactic is the better pick if you need a game that works both solo and with a group.

Does PEAK have a story or an ending?+

No story, and the only ending is reaching the summit of a given run. The mountain regenerates, so each session is a fresh route rather than a chapter in a narrative, and there is no campaign to finish together. Groups that want a shared story with a credits roll should look at our co-op campaign games list instead.

Is there a free trial or shared copy for PEAK?+

No. PEAK has no demo and no Friend's Pass, so all four players buy their own copy - unlike It Takes Two or Split Fiction, where one purchase covers two people. Steam Family Sharing appears on the store page but does not allow two people to play the same copy at the same time, which is what a group actually needs.